Visibility Spotting distances:/ Night: (Back ground light =BL)

Moving Vehicle./ Large structure:	2000m	BLX 200m 
Vehicle/sm. Structure./Moving People:	1000m	BLX 100m 
Stationary People:			500m	BLX 50m
*1/2 for poor WX, 1/4 for very poor WX 

Binocs= +1 OBS, double encounter range.

25X Image Intensifier = +2 OBS mx900m (not woods, smoke ,poor, very poor WX)

IR goggles = Heat source at 300m (not woods, smoke, poor, ,very poor WX)

Thermal = vehicle 3000m/Ppl 1500m (plus Smoke, fog,1/2 for drizzle/rain, not in snow/woods)

 

Armor values of Cover: Sandbag(250mm): 5* * Per sandbag Per 250mm

2" wooden Plank(50mm):........1

Timber house Wall(200mm):.....4

Cinder Block Wall(300mm):.....9

Stone Wall(300mm):............6

Thick Stone Wall(600mm):......12

Reinforced Concrete:..........10

Tree Trunk(600mm):............12

Brick Wall(100mm):............3

Thick Brick Wall(300mm):......9

 

Foraging:

Foraging WTR SPR SMR FLL
Wood/Scrub 1 3 6 6
Meadow/Swamp 0 1 2 2
Field Half 1 1 1

 

Travel Movement/ Combat Movement:

Human: 20/20, 2/10/20/30

Horse:20/20, 10/30/60

Mule:20/20, 10/20/40

Dog: 20/20, 15/30/60

Ox: 20/20-10/5, 10/20/30

Fuel Consumption CM: Gas/Avgas/Diesel: 1 Ethanol: 3 Methanol: 3.5

Food Consumption:

Human: 1.5KG MRE, 2KG domestic, 3kg wild

Horse: 15kg grain and graze 8 hr

Mule: 10kg and graze 8hr

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